01 / CASE STUDYOVERVIEW0%

PREDICTA · ACCESSIBILITY UX CASE STUDY

Predicting better days by designing for the hardest ones.

Predicta is a symptom prediction app co-designed with a chronically ill graduate student to forecast high-risk days before they happen—with passive data and almost effortless logging.

Predicta
Tuesday · 7:40 AM
Highrisk today
Today’s forecast

Plan for a gentler day.

Sleep disruption, weather change, and a full calendar are raising your symptom risk.

Report how I feelRemind me later
Sleep continuity42%
Weather shift+18%
Calendar loadHeavy
Recent symptoms2 days
Built to explain risk before asking for effort.

ROLE

Co-designer

Team of 4. Research, concept direction, prototype screens, and independent v2 development.

COURSE

INFO-H 581

Experience Design & Evaluation of Access Technologies · IU Indianapolis

TYPE

Accessibility UX

Co-design and assistive technology

OUTPUT

Mobile Product

Validated mid-fidelity prototype

OVERVIEW

What if a difficult day could be predicted before it begins?

Sam lives with Type 2 narcolepsy, chronic migraines, and an autoimmune condition. Energy, pain, and wakefulness can shift without warning, so the design challenge was direct: create something that still works on the day it is needed most.

Co-design with lived experience

Sam’s routines, workarounds, and feedback shaped the product from the first conversation.

Predict with passive signals

Wearable, sleep, calendar, and weather data reduce the burden of constant manual logging.

Validate with the person affected

Screen-by-screen reviews turned Sam’s feedback into concrete interaction decisions.

THE ACCESSIBILITY TEST

The hardest day cannot require the most effort.

01

Predict before symptoms

02

Ask for one tap

03

Save the record

Predicta shifts the burden from the person to the system.

OPPORTUNITY

Turn unpredictable symptoms into a day Sam can prepare for.

The opportunity was not another tracker. It was a low-effort prediction layer that reads passive signals, explains risk, and lets Sam respond when energy is available.

Predict before symptoms

A simple risk forecast helps Sam plan before energy, pain, or wakefulness shifts.

Ask for less

One-tap reporting and deferred reminders preserve data without demanding sustained attention.

Explain every signal

Showing why risk is elevated supports trust instead of presenting a mysterious score.

CASE STUDY SUMMARY

01

Problem

Existing health tools demand sustained logging precisely when symptoms leave Sam with the least energy to give.

02

Approach

Co-design, competitive research, affinity synthesis, rapid concepts, and screen-by-screen validation with Sam.

03

Outcome

A validated mid-fidelity forecasting concept and an independent v2 roadmap for reminders, offline logging, and trust evaluation.

04

My role

Team of 4. Research, concept direction, prototype screens, and independent v2 development.

02 / PROBLEM

Every existing app asks for effort at the moment Sam has none left.

Mornings require medication and a wall of alarms. Afternoons can bring sudden sleep attacks. Migraine episodes make light, noise, typing, and complex navigation painful or impossible. The tracking tools meant to help become another burden when symptoms peak.

WAKEFULNESS

Unpredictable

Narcolepsy makes waking up—and staying awake—unreliable.

MIGRAINES

Sensory overload

Bright screens and interaction-heavy tools can make logging impossible mid-episode.

TRACKING

Too much effort

Existing apps demand sustained input precisely when Sam has the least energy to give.

Lived system · interacting conditionsComplex disability is not a list. It is a system.
No condition operates independently.Design for the whole lived system.
Old modelRemember → type → interpret → repeat

The person carries the tracking burden during the hardest moment.

Predicta modelSense → predict → explain → ask once

The system does more work before requesting attention.

THE DESIGN QUESTION

How might we help Sam anticipate a difficult day and log symptoms without demanding energy, typing, or attention?

03 / OUTCOME PREVIEW

Predicting risk before the day begins.

Before unpacking the process, here is the experience the research led to: a low-effort forecast that explains risk, supports one-tap reporting, and lets Sam defer logging until energy returns.

9:41
PredictaToday
Tuesday’s outlookHigh risk

Prepare before symptoms peak.

Why this forecast
Interrupted sleep
Weather change
Heavy afternoon
A forecast that respects fluctuating capacity

Support arrives before the difficult moment.

NightPassive signals

Sleep and wearable data update without asking Sam to log.

MorningExplain risk

A clear forecast shows what changed and why it matters.

EpisodeOne-tap response

Capture the moment without typing through pain or fatigue.

LaterComplete when ready

A gentle reminder preserves context after energy returns.

04 / EVIDENCE

Six pain points became non-negotiable design requirements.

A one-hour semi-structured interview covering daily routines, assistive technology, workarounds, and frustrations showed how much infrastructure Sam had already built alone—from math alarms to weather tracking.

Predicta co-design ideation board with constraints and concepts
1:1primary co-designer
“The logging tool cannot become another symptom.”Research synthesis
01Wakefulness

Starting the day already requires a system of medication and alarms.

02Energy

Fatigue and sleep attacks make follow-through unpredictable.

03Input

Typing becomes hardest at exactly the moment the data matters.

04Communication

Explaining an episode can demand more energy than Sam has.

05Sensory load

Light, noise, and unfamiliar environments can trigger symptoms.

06Planning

Risk is discovered after the day is already in motion.

Research translated into requirements
Reduce interactionPredict earlierExplain the scoreSupport deferralLower sensory load

01

Waking is unreliable

Starting and sustaining the day requires medication, alarms, and repeated effort.

02

Fatigue arrives without warning

Sudden sleep attacks make planning and follow-through difficult.

03

Logging competes with symptoms

Typing and navigation are least possible at the moment data matters most.

04

Communication breaks down

Mid-episode, even explaining what is happening can become too demanding.

05

Sensory input triggers episodes

Light, noise, and screens can bring on a migraine without warning.

06

Unfamiliar places carry risk

Sensory conditions in new environments are unknown until Sam is already there.

05 / MARKET GAP

The market confirmed the same failure: every tool expects energy.

We reviewed Bearable, Flo, Migraine Buddy, and Alarmy alongside passive signals already available through Apple Watch, weather data, and Sam’s TENS unit. None combined low-effort logging with meaningful prediction.

Comparison of existing symptom and health applications
Competitive opportunityThe gap was not tracking. It was asking less.

Four products solved pieces of the problem. None shifted enough work away from the person.

CapabilityBearableFloMigraine BuddyPredicta
Passive signalsPartialMissingMissingDesigned in
Predictive forecastMissingMissingMissingDesigned in
One-tap loggingPartialPartialPartialDesigned in
Explainable riskMissingMissingMissingDesigned in
Log laterMissingMissingMissingDesigned in
Low-sensory defaultPartialPartialPartialDesigned in

WHAT WORKS

Low-effort UI

Flo showed that a clean, focused interface can reduce daily friction.

WHERE THEY FAIL

Input-heavy tracking

Bearable and Migraine Buddy require sustained logging that Sam has already abandoned.

OPPORTUNITY

Passive prediction

Combine wearable and weather signals with one-tap reporting to forecast risk before symptoms peak.

06 / FLOW DECISION

Ask the system to predict before asking Sam to log.

Affinity mapping identified unpredictability as the upstream problem. Five concepts converged on a prediction-first flow: passive data before active input, one decision per screen, and no typing at the worst moment.

Affinity synthesis27 observations → 3 clusters → 1 root problem
01

Reminders + routine

The day depends on scaffolding

02

Symptoms + unpredictability

The upstream problem

Selected root problem
03

Morning wake-up

Highest effort before the day starts

Design priorityReduce unpredictability first; routine and follow-through become easier downstream.
Concept convergenceFive directions. One prediction-first system.
01Daily readiness
02Smart wake-up
03Zero-effort log
04Environment layer
05Invisible support
Selected directionPredicta

Prediction + one-tap logging + deferred follow-through

01Passive before active
02One decision per screen
03No typing at the worst moment
End-to-end experienceThe product acts first. Sam stays in control.
01Sense

Sleep, weather, calendar, and wearable signals update quietly.

02Forecast

Predicta identifies elevated risk before Sam begins the day.

03Explain

The interface shows which signals changed and what they mean.

04Respond

Sam reports with one tap or chooses to be reminded later.

05Learn

The system builds a useful pattern history without daily burden.

Accessibility guardrail

Every step must remain understandable when attention, dexterity, light tolerance, or wakefulness is reduced.

Predicta affinity diagram overview
Detailed Predicta affinity diagram and selected ideas
Predicta concept ideation board
Low-fidelity Predicta home-screen widget prototype
Low-fidelity Predicta screen and widget

07 / VALIDATION

Co-design turned feedback into the next iteration.

After an initial design critique, we walked Sam through the prototype screen by screen. This was not usability testing with a stranger; it was a design review with the person the product exists for.

Co-design review
“If I’m not good five hours from now, can I do a second remind?”
Sam · primary co-designer
Feedback translated directly into behaviorIteration 02
BeforeOne reminder

A single snooze assumed energy would return on schedule.

AfterStackable reminders

Repeatable, configurable intervals let Sam decide when to return.

01Less forced input
02More user control
03Clearer recovery path

SAM ASKED

“If I’m not good five hours from now, can I do a second remind?”

Reminders became stackable and repeatable, with configurable snooze intervals instead of forcing immediate logging.

08 / ACCESSIBILITY-FIRST

Dark-first is an accessibility decision, not an aesthetic one.

Bright screens trigger Sam’s migraines, so the visual system prioritizes low stimulation, clear contrast, static surfaces, gentle language, and large, forgiving controls.

Predicta design languageCalm enough for a migraine. Clear enough for a difficult morning.
COLOR
#0E1713Primary surface
#7BAE8AAction + status
#DDEFE3Low-stimulus wash
#F7F8F5Quiet background
TYPEHigh risk

Plan for a gentler day.

Clear hierarchy · sentence case · plain language
CONTROLSLarge targets · high contrast · one action at a time
44px+minimum target
4.5:1contrast goal
0required typing during an episode
1primary decision per screen

09 / FINAL SOLUTION

Predicta forecasts risk before the day begins.

Sleep, weather, energy, calendar, and wearable signals become a simple risk forecast. Predicta explains why risk is high, supports one-tap symptom reporting, allows “remind me later,” and builds a doctor-ready history without daily burden.

Additional audiences who could benefit from Predicta
Final experience · reserved mediaThree moments define the product.

These frames are intentionally ready for the final prototype screenshots.

01
Today’s forecast

Replace with final prototype screenshot

02
Why risk is elevated

Replace with final prototype screenshot

03
Report now or later

Replace with final prototype screenshot

Forecast before effortExplain before askingLog when ready

01

Prediction first

Today’s risk level leads the screen so Sam can plan before getting out of bed.

02

Explainable

Predicta shows why risk is elevated and offers gentle, actionable guidance.

03

Effortless

Report now and log later—without typing through pain or fatigue.

10 / IMPACT

A concept project, measured honestly.

Predicta has not shipped, so there are no product metrics to claim. The prototype established a validated direction; these are the measures I would use next to evaluate effort, comprehension, follow-through, and trust.

Measurement frameworkNo invented outcomes. A clear plan for what comes next.
01

Effort

Taps + time

Can Sam log on a high-symptom day?

02

Comprehension

Reason recall

Does the forecast explain itself?

03

Follow-through

Deferred completion

Does ‘later’ become a completed log?

04

Trust

Forecast alignment

Does lived experience match prediction over time?

Prototype outcome

A validated direction and a measurable roadmap—not a claim of shipped impact.

11 / REFLECTION

Accessibility means designing for the worst day, not the average one.

I used to think accessibility meant contrast, readability, and simpler navigation — a checklist. Sam taught me it means designing for someone’s worst day, not their average one. The tasks I’d normally call easy can be impossible during a migraine.

The reframe stuck: stop asking how to make something usable, and start asking how it works when the user has nothing left to give. If I continued, I’d recruit participants with accessibility needs earlier — accessibility became a core design principle, but it was underrepresented in the first round of research.

Built with Ruby, Clara, and David — and most importantly, with Sam.

NEXT PROJECT · 02

Msnack